Chapter 12
I like the idea or perspective. I was an Enviormental Design major in another life, so its something I have done a lot of. What has become more interesting to me now, is how this relates to real space. The first project I did was a photo that I took from looking up my stairs. You can see how the stairs become smaller as they go up. I of cource changed the picture to be more interesting and tried to convey a since of creepyness.
The secound project I did was to try and do a perspective drawing like I used to do in drafting class. I wanted to see if I could translate that to a digital medium.
Here are the questions from the chapter.
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Linear perspective is creating objects in design that seem to be 3-dimensional. By creating objects with a width, height, and depth the objects seem more balanced in the space they are in.
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In one point perspective all lines that seem to move away from the viewer, and show depth will converge at the vanishing point. The vanishing point will be just above the horizon and make the objects appear further away.
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In two point perspective all lines that show length will converge at one vanishing point. At the other vanishing point, lines that form the depth of the object will converge. All lines that should be parallel should meet at the same point.
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Isometric perspective differs from other perspectives because it does not use vanishing points. Any lines that are moving away from the viewer would be drawn at the same angle.
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Twisted perspective is completely different than any other perspective. It is used to portray more information about the subject that you would normally see.

